PM3.6 - King Dedede - Subroutine - 0x20e04
            - Subroutine(0x20d5c)
- if (BoolIsTrue RandomAccessBool(SpecialsMovement)) - if (not(BoolIsTrue RandomAccessBool (0x11))) - ChangeSubactionRestartFrame(SpecialLwHoldMax)
- BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
 
 
- else- if (not(BoolIsTrue RandomAccessBool(EnableActionTransition))) - ChangeSubactionRestartFrame(SpecialLwHold)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }